Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 519 days ago
8 / 4 / 15
K / D / A
67.6%
Kill participation
1,120.1
Damage / min
12,531g
533.2 gold / min
7
7 placed · 1 cleared
185
7.9 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryChóroS#NA1
Jayce · Top
3 / 4 / 7
29.4% KP
13,364
15.5% share
10,571g
179 CS · 7.6/m
JoganLungle#069
Briar · Jungle
15 / 5 / 10
73.5% KP
23,749
27.5% share
12,985g
164 CS · 7/m
Married man28#0002
Galio · Mid
4 / 2 / 10
41.2% KP
9,002
10.4% share
9,318g
148 CS · 6.3/m
my name jeff#bigot
Hwei · ADC
8 / 4 / 15
67.6% KP
26,322
30.5% share
12,531g
185 CS · 7.9/m
BlueHammery#NA1
Senna · Support
4 / 5 / 22
76.5% KP
13,883
16.1% share
9,028g
21 CS · 0.9/m
Red side
Defeatbittergum#NA1
Malphite · Top
4 / 5 / 4
40% KP
11,806
17.1% share
8,223g
155 CS · 6.6/m
JayPe#fam
Wukong · Jungle
7 / 9 / 4
55% KP
12,297
17.8% share
8,660g
90 CS · 3.8/m
Unlikable Mid#NA1
LeBlanc · Mid
1 / 4 / 8
45% KP
12,915
18.7% share
8,361g
151 CS · 6.4/m
spongebobfan51#NA1
Miss Fortune · ADC
7 / 9 / 3
50% KP
23,511
34% share
9,747g
140 CS · 6/m
LilD0ughB0y#CHOT
Elise · Support
1 / 7 / 6
35% KP
8,561
12.4% share
6,480g
42 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
