Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 519 days ago
9 / 4 / 11
K / D / A
45.5%
Kill participation
1,233.9
Damage / min
12,266g
465.2 gold / min
15
8 placed · 2 cleared
211
8 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryplik saddleshed#NA1
Nautilus · Top
5 / 6 / 13
40.9% KP
16,069
14.7% share
9,324g
129 CS · 4.9/m
METHOXIDIZED#AMPHT
Kayn · Jungle
20 / 5 / 13
75% KP
40,216
36.7% share
15,839g
193 CS · 7.3/m
my name jeff#bigot
Hwei · Mid
9 / 4 / 11
45.5% KP
32,534
29.7% share
12,266g
211 CS · 8/m
GudSpir1t#001
Senna · ADC
3 / 8 / 17
45.5% KP
8,878
8.1% share
9,538g
121 CS · 4.6/m
BlueHammery#NA1
Rell · Support
7 / 1 / 27
77.3% KP
11,917
10.9% share
9,821g
32 CS · 1.2/m
Red side
DefeatLogo#1507
Pantheon · Top
5 / 9 / 2
29.2% KP
20,013
24.6% share
9,667g
155 CS · 5.9/m
Junoflo#NISOR
Jarvan IV · Jungle
4 / 4 / 8
50% KP
11,259
13.8% share
10,181g
165 CS · 6.3/m
L9 Burt G#Sever
Xerath · Mid
1 / 8 / 6
29.2% KP
13,392
16.4% share
8,336g
164 CS · 6.2/m
DRAVEN HYPE#5079
Draven · ADC
12 / 12 / 1
54.2% KP
28,492
35% share
13,336g
194 CS · 7.4/m
Cindez#NAN
Sett · Support
2 / 11 / 10
50% KP
8,276
10.2% share
8,037g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
