Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 519 days ago
4 / 7 / 11
K / D / A
46.9%
Kill participation
808.3
Damage / min
16,384g
447.2 gold / min
19
12 placed · 4 cleared
293
8 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSavageCabb#NA1
Yone · Top
2 / 9 / 6
28.6% KP
31,302
23.9% share
15,860g
343 CS · 9.4/m
hellobacon#12138
Bel'Veth · Jungle
3 / 4 / 11
50% KP
23,601
18.1% share
14,760g
265 CS · 7.2/m
Nightbloom3#NA1
Akali · Mid
10 / 3 / 5
53.6% KP
26,825
20.5% share
13,464g
187 CS · 5.1/m
Final Boss#DEAL
Ezreal · ADC
8 / 4 / 9
60.7% KP
40,054
30.6% share
16,546g
261 CS · 7.1/m
Conchipmunk#NA1
Pyke · Support
5 / 12 / 6
39.3% KP
8,917
6.8% share
9,956g
33 CS · 0.9/m
Red side
VictoryMRCHOBAMAGETDOWN#MAGA
Cho'Gath · Top
6 / 5 / 5
34.4% KP
30,259
23.2% share
13,966g
234 CS · 6.4/m
Bass Pro Lover#NA1
Talon · Jungle
12 / 5 / 7
59.4% KP
24,288
18.6% share
17,136g
259 CS · 7.1/m
my name jeff#bigot
Hwei · Mid
4 / 7 / 11
46.9% KP
29,610
22.7% share
16,384g
293 CS · 8/m
Instinct#0714
Senna · ADC
6 / 7 / 12
56.3% KP
31,501
24.2% share
15,410g
239 CS · 6.5/m
Upsetlife#BOOMR
Poppy · Support
4 / 4 / 9
40.6% KP
14,743
11.3% share
11,648g
58 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
