Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 518 days ago
4 / 1 / 9
K / D / A
52%
Kill participation
1,082.2
Damage / min
12,442g
445.4 gold / min
11
8 placed · 1 cleared
242
8.7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhealth#1gt
Shen · Top
2 / 4 / 6
32% KP
29,341
23.5% share
10,918g
175 CS · 6.3/m
Instinct#0714
Viego · Jungle
12 / 0 / 8
80% KP
38,942
31.1% share
15,469g
242 CS · 8.7/m
my name jeff#bigot
Hwei · Mid
4 / 1 / 9
52% KP
30,230
24.2% share
12,442g
242 CS · 8.7/m
Prefexx#NA1
Lucian · ADC
3 / 1 / 6
36% KP
13,597
10.9% share
11,708g
236 CS · 8.4/m
The Tank Man#1990
Sona · Support
4 / 1 / 13
68% KP
12,983
10.4% share
9,161g
33 CS · 1.2/m
Red side
DefeatBiliBiliBD#Alpha
Dr. Mundo · Top
3 / 6 / 0
42.9% KP
28,514
43.1% share
10,843g
212 CS · 7.6/m
先发制人#先发制人
Diana · Jungle
0 / 7 / 2
28.6% KP
14,331
21.6% share
8,375g
171 CS · 6.1/m
Miyabi Enjoyer#Sword
Yasuo · Mid
1 / 4 / 1
28.6% KP
8,805
13.3% share
10,598g
267 CS · 9.6/m
Lawlman#NA1
Jhin · ADC
3 / 4 / 0
42.9% KP
9,776
14.8% share
10,817g
219 CS · 7.8/m
Red#Qцeen
Thresh · Support
0 / 4 / 3
42.9% KP
4,785
7.2% share
6,124g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
