Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 518 days ago
1 / 6 / 8
K / D / A
34.6%
Kill participation
943.1
Damage / min
9,138g
365.3 gold / min
11
8 placed · 3 cleared
210
8.4 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatreigen arataka#9057
Nasus · Top
3 / 6 / 2
27.8% KP
12,140
16.8% share
9,847g
167 CS · 6.7/m
DFG#1v9
Viego · Jungle
6 / 3 / 5
61.1% KP
9,397
13% share
10,683g
178 CS · 7.1/m
jaydeniceme 3#ekko
Viktor · Mid
2 / 5 / 7
50% KP
25,425
35.2% share
10,124g
192 CS · 7.7/m
Viggy#V1g
Samira · ADC
7 / 6 / 4
61.1% KP
17,440
24.1% share
11,731g
193 CS · 7.7/m
no sleep#sane
Rell · Support
0 / 6 / 12
66.7% KP
7,880
10.9% share
6,660g
23 CS · 0.9/m
Red side
Victorymy name jeff#bigot
Jayce · Top
1 / 6 / 8
34.6% KP
23,593
27.8% share
9,138g
210 CS · 8.4/m
Instinct#0714
Vi · Jungle
6 / 2 / 12
69.2% KP
11,907
14% share
10,841g
164 CS · 6.6/m
struggler#heed
Azir · Mid
9 / 3 / 7
61.5% KP
24,665
29.1% share
13,393g
225 CS · 9/m
Sir Isaac Newton#NA1
Jinx · ADC
10 / 4 / 10
76.9% KP
20,123
23.7% share
12,408g
204 CS · 8.2/m
Summer#inflm
Braum · Support
0 / 4 / 19
73.1% KP
4,553
5.4% share
7,378g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
