Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 518 days ago
2 / 7 / 1
K / D / A
33.3%
Kill participation
554.9
Damage / min
7,194g
361.5 gold / min
9
7 placed · 0 cleared
155
7.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmy name jeff#bigot
Jayce · Top
2 / 7 / 1
33.3% KP
11,042
26.7% share
7,194g
155 CS · 7.8/m
Instinct#0714
Nidalee · Jungle
3 / 1 / 2
55.6% KP
5,041
12.2% share
7,589g
116 CS · 5.8/m
jaydeniceme 3#ekko
Orianna · Mid
2 / 4 / 1
33.3% KP
11,031
26.7% share
7,541g
165 CS · 8.3/m
tyson xo#TVO
Varus · ADC
2 / 9 / 0
22.2% KP
8,737
21.1% share
6,655g
128 CS · 6.4/m
Paradise City#Dino
Bard · Support
0 / 6 / 5
55.6% KP
5,459
13.2% share
5,201g
9 CS · 0.5/m
Red side
VictoryLing Ling#top
Qiyana · Top
3 / 3 / 2
18.5% KP
10,129
15.7% share
8,107g
149 CS · 7.5/m
ABitBad#bomb
Graves · Jungle
6 / 2 / 6
44.4% KP
13,860
21.4% share
9,681g
183 CS · 9.2/m
npckreborn#npcla
Taliyah · Mid
6 / 1 / 3
33.3% KP
13,985
21.6% share
8,750g
163 CS · 8.2/m
iybc9o2q#iybc9
Mel · ADC
8 / 2 / 9
63% KP
13,963
21.6% share
9,476g
165 CS · 8.3/m
Just Baatman#NA1
Elise · Support
4 / 1 / 10
51.9% KP
12,680
19.6% share
7,702g
21 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
