Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 517 days ago
7 / 3 / 3
K / D / A
33.3%
Kill participation
879.8
Damage / min
12,676g
451.9 gold / min
16
10 placed · 1 cleared
235
8.4 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymy name jeff#bigot
Jayce · Top
7 / 3 / 3
33.3% KP
24,678
23.7% share
12,676g
235 CS · 8.4/m
Im Peggy#NA1
Master Yi · Jungle
14 / 3 / 6
66.7% KP
20,558
19.7% share
14,848g
199 CS · 7.1/m
Vanguards#NA1
Hwei · Mid
4 / 5 / 9
43.3% KP
21,835
21% share
11,205g
207 CS · 7.4/m
Poseıdon#NA1
Viktor · ADC
4 / 4 / 18
73.3% KP
26,398
25.4% share
10,578g
153 CS · 5.5/m
Heiskab#NA1
Braum · Support
1 / 4 / 25
86.7% KP
10,634
10.2% share
8,854g
20 CS · 0.7/m
Red side
DefeatXYXQAQ#NA1
Vladimir · Top
6 / 6 / 2
44.4% KP
21,042
27.5% share
11,085g
171 CS · 6.1/m
01Booster01#NA1
Volibear · Jungle
6 / 6 / 7
72.2% KP
13,511
17.7% share
11,066g
189 CS · 6.7/m
Reaper#Azir
Azir · Mid
6 / 5 / 4
55.6% KP
18,021
23.6% share
12,460g
223 CS · 8/m
Panto#Rat
Xayah · ADC
0 / 5 / 9
50% KP
14,315
18.7% share
9,459g
193 CS · 6.9/m
Suddy#ancap
Maokai · Support
0 / 8 / 9
50% KP
9,555
12.5% share
6,719g
44 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
