Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 513 days ago
18 / 5 / 5
K / D / A
62.2%
Kill participation
1,316.5
Damage / min
16,240g
579.7 gold / min
16
5 placed · 4 cleared
206
7.4 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCASHCASH#OHHYA
Sion · Top
4 / 9 / 6
27% KP
17,844
19.8% share
13,338g
248 CS · 8.9/m
Chrovos#1503
Gwen · Jungle
9 / 4 / 8
45.9% KP
17,636
19.6% share
15,244g
231 CS · 8.2/m
my name jeff#bigot
Talon · Mid
18 / 5 / 5
62.2% KP
36,883
40.9% share
16,240g
206 CS · 7.4/m
Ugly ßastard#Grr
Hwei · ADC
4 / 3 / 5
24.3% KP
12,586
14% share
12,562g
234 CS · 8.4/m
BlueHammery#NA1
Maokai · Support
2 / 3 / 5
18.9% KP
5,213
5.8% share
8,073g
42 CS · 1.5/m
Red side
Defeatvincent#nasty
Ambessa · Top
3 / 8 / 5
34.8% KP
12,980
14.9% share
9,601g
209 CS · 7.5/m
slyvenom#jungl
Teemo · Jungle
2 / 11 / 14
69.6% KP
21,901
25.2% share
9,353g
127 CS · 4.5/m
Dean Winchester#John
Ahri · Mid
5 / 8 / 4
39.1% KP
20,043
23.1% share
10,512g
200 CS · 7.1/m
er ber ter#NA1
Corki · ADC
7 / 6 / 3
43.5% KP
17,758
20.4% share
13,239g
279 CS · 10/m
Sidrus#NA1
Pantheon · Support
6 / 4 / 5
47.8% KP
14,216
16.4% share
10,239g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
