Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 513 days ago
15 / 3 / 11
K / D / A
59.1%
Kill participation
1,569.8
Damage / min
16,986g
457 gold / min
14
18 placed · 1 cleared
207
5.6 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
5
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatryan gosling fan#5442
Udyr · Top
1 / 8 / 13
31.8% KP
20,934
11.9% share
10,934g
179 CS · 4.8/m
BlueHammery#NA1
Zed · Jungle
11 / 10 / 11
50% KP
27,208
15.5% share
14,521g
192 CS · 5.2/m
my name jeff#bigot
LeBlanc · Mid
15 / 3 / 11
59.1% KP
58,346
33.2% share
16,986g
207 CS · 5.6/m
Jameeb#NA1
Tristana · ADC
15 / 6 / 9
54.5% KP
48,146
27.4% share
19,913g
325 CS · 8.7/m
BEST POUTlNE QC#NA1
Leona · Support
2 / 5 / 28
68.2% KP
21,227
12.1% share
10,887g
33 CS · 0.9/m
Red side
VictoryDiggle#000
Camille · Top
11 / 8 / 8
61.3% KP
50,489
31.2% share
18,692g
242 CS · 6.5/m
PANCE 2026#eden
Dr. Mundo · Jungle
9 / 6 / 9
58.1% KP
38,825
24% share
17,078g
239 CS · 6.4/m
UAllanU#佛系游戏
Syndra · Mid
5 / 14 / 9
45.2% KP
29,660
18.3% share
14,279g
253 CS · 6.8/m
Taiden15#NA1
Orianna · ADC
5 / 8 / 15
64.5% KP
26,749
16.5% share
14,430g
194 CS · 5.2/m
The Blue Owl#NA1
Nunu & Willump · Support
1 / 8 / 19
64.5% KP
15,934
9.9% share
11,495g
82 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
