Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Defeat
Ranked Solo/Duo · 510 days ago
9 / 8 / 5
K / D / A
82.4%
Kill participation
811
Damage / min
15,150g
456.1 gold / min
27
9 placed · 5 cleared
219
6.6 CS / min
Objective control
2
Dragons
1
Baron
12
Towers
5
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryjoe oreo#美味しい
Gragas · Top
11 / 7 / 5
47.1% KP
38,168
33.7% share
16,602g
243 CS · 7.3/m
Prove#001
Qiyana · Jungle
10 / 2 / 8
52.9% KP
25,458
22.5% share
15,121g
274 CS · 8.2/m
old ass hands#lmao
Lux · Mid
4 / 5 / 11
44.1% KP
19,298
17% share
13,438g
235 CS · 7.1/m
StylishSbSlayer#NA1
Lucian · ADC
4 / 0 / 7
32.4% KP
16,959
15% share
14,525g
274 CS · 8.2/m
mewnfare#NA3
Blitzcrank · Support
5 / 3 / 12
50% KP
13,405
11.8% share
9,886g
21 CS · 0.6/m
Red side
Defeatznzylc#NA1
Riven · Top
2 / 8 / 1
17.6% KP
9,180
11.6% share
11,742g
257 CS · 7.7/m
Wuju Senshi#Yi
Master Yi · Jungle
4 / 10 / 4
47.1% KP
16,195
20.4% share
12,926g
198 CS · 6/m
my name jeff#bigot
Fizz · Mid
9 / 8 / 5
82.4% KP
26,938
34% share
15,150g
219 CS · 6.6/m
TTV Karlton#BWC
Hwei · ADC
2 / 1 / 5
41.2% KP
23,823
30.1% share
13,439g
282 CS · 8.5/m
BlueHammery#NA1
Zilean · Support
0 / 8 / 5
29.4% KP
3,141
4% share
7,165g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
