Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 509 days ago
9 / 6 / 9
K / D / A
52.9%
Kill participation
737
Damage / min
12,773g
464.5 gold / min
18
12 placed · 1 cleared
145
5.3 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIM THE DEMON#7112
Yone · Top
1 / 8 / 11
37.5% KP
20,471
19.6% share
8,639g
175 CS · 6.4/m
艾克 大魔王#ccc
Rengar · Jungle
8 / 8 / 8
50% KP
15,902
15.3% share
11,518g
180 CS · 6.5/m
mei2416#2416
Galio · Mid
8 / 4 / 13
65.6% KP
25,447
24.4% share
11,269g
159 CS · 5.8/m
Abuser#Koinu
Samira · ADC
13 / 7 / 12
78.1% KP
32,231
30.9% share
14,671g
200 CS · 7.3/m
Vinn#kekw
Maokai · Support
2 / 7 / 19
65.6% KP
10,172
9.8% share
7,284g
22 CS · 0.8/m
Red side
Victorygorillajones#FIGHT
Aatrox · Top
11 / 3 / 9
58.8% KP
32,669
32.7% share
15,769g
244 CS · 8.9/m
Vyndag1#NA1
Udyr · Jungle
4 / 6 / 12
47.1% KP
15,365
15.4% share
12,993g
213 CS · 7.7/m
my name jeff#bigot
LeBlanc · Mid
9 / 6 / 9
52.9% KP
20,267
20.3% share
12,773g
145 CS · 5.3/m
Quoldynran#5276
Karthus · ADC
9 / 10 / 14
67.6% KP
25,620
25.6% share
11,928g
167 CS · 6.1/m
warmtoiletsea#NA1
Nautilus · Support
1 / 8 / 21
64.7% KP
6,021
6% share
8,090g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
