Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 506 days ago
4 / 1 / 12
K / D / A
53.3%
Kill participation
547.9
Damage / min
10,241g
455.5 gold / min
15
3 placed · 2 cleared
167
7.4 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryare u joking bro#604
Camille · Top
2 / 3 / 4
20% KP
6,934
9.9% share
8,453g
130 CS · 5.8/m
my name jeff#bigot
Nidalee · Jungle
4 / 1 / 12
53.3% KP
12,318
17.5% share
10,241g
167 CS · 7.4/m
Fanthom#LB1
LeBlanc · Mid
10 / 1 / 7
56.7% KP
23,015
32.8% share
10,232g
155 CS · 6.9/m
From Vietnam#HCM1
Draven · ADC
11 / 4 / 4
50% KP
18,561
26.4% share
13,840g
185 CS · 8.2/m
Bit By Kafuu#GOAT
Neeko · Support
3 / 3 / 16
63.3% KP
9,403
13.4% share
7,352g
20 CS · 0.9/m
Red side
Defeatchina always int#zzz
Riven · Top
4 / 4 / 1
41.7% KP
11,450
22.6% share
10,115g
183 CS · 8.1/m
21 Souls#2003
Kayn · Jungle
5 / 5 / 3
66.7% KP
12,359
24.4% share
8,831g
114 CS · 5.1/m
Benjimex#Love
Yasuo · Mid
0 / 11 / 2
16.7% KP
8,317
16.4% share
6,567g
127 CS · 5.6/m
oyasumi#dear
Hwei · ADC
2 / 3 / 2
33.3% KP
11,886
23.5% share
7,362g
152 CS · 6.8/m
ArekXander#NA1
Annie · Support
1 / 7 / 5
50% KP
6,654
13.1% share
5,655g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
