Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 433 days ago
2 / 3 / 9
K / D / A
42.3%
Kill participation
1,016.3
Damage / min
11,337g
376.2 gold / min
25
12 placed · 1 cleared
212
7 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryace high#001
Riven · Top
13 / 2 / 1
53.8% KP
27,247
22.3% share
17,615g
244 CS · 8.1/m
JovanCastillo#pdf
Rek'Sai · Jungle
7 / 7 / 7
53.8% KP
19,724
16.1% share
12,911g
198 CS · 6.6/m
free palestine#tahe
Cassiopeia · Mid
2 / 3 / 9
42.3% KP
30,623
25.1% share
11,337g
212 CS · 7/m
parth77#JINX
Jinx · ADC
3 / 6 / 4
26.9% KP
29,598
24.2% share
12,160g
228 CS · 7.6/m
will he#drew
Senna · Support
1 / 2 / 13
53.8% KP
15,042
12.3% share
9,580g
45 CS · 1.5/m
Red side
DefeatJimmyNeutron007#NA1
Vladimir · Top
4 / 8 / 6
50% KP
27,868
23.4% share
11,018g
216 CS · 7.2/m
VXY7#RM7
Kindred · Jungle
6 / 7 / 8
70% KP
19,330
16.2% share
10,532g
153 CS · 5.1/m
Ebenus#MLA
Galio · Mid
2 / 3 / 12
70% KP
29,001
24.3% share
10,420g
208 CS · 6.9/m
melon melona#sorry
Sivir · ADC
4 / 5 / 11
75% KP
31,226
26.2% share
13,987g
273 CS · 9.1/m
Kayvan#ive
Janna · Support
4 / 3 / 12
80% KP
11,880
10% share
7,876g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
