Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 433 days ago
7 / 9 / 11
K / D / A
56.3%
Kill participation
925.7
Damage / min
13,502g
422.4 gold / min
13
10 placed · 1 cleared
227
7.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGlue Monkey 025#NA1
Singed · Top
2 / 4 / 19
48.8% KP
25,122
17.4% share
13,233g
251 CS · 7.9/m
pimpi#biri
Shaco · Jungle
19 / 10 / 11
69.8% KP
34,130
23.6% share
17,616g
196 CS · 6.1/m
Migajita#Diff
Yone · Mid
10 / 6 / 8
41.9% KP
35,754
24.8% share
16,069g
237 CS · 7.4/m
melon melona#sorry
Sivir · ADC
6 / 6 / 18
55.8% KP
29,107
20.2% share
14,824g
234 CS · 7.3/m
Creclean#clean
Neeko · Support
6 / 6 / 17
53.5% KP
20,325
14.1% share
11,353g
37 CS · 1.2/m
Red side
Defeatbaba yaga#light
Warwick · Top
5 / 7 / 4
28.1% KP
19,636
16.1% share
13,336g
273 CS · 8.5/m
Zhao Yun#1321
Xin Zhao · Jungle
8 / 9 / 12
62.5% KP
26,666
21.9% share
13,829g
215 CS · 6.7/m
free palestine#tahe
Hwei · Mid
7 / 9 / 11
56.3% KP
29,590
24.3% share
13,502g
227 CS · 7.1/m
motherhood1#NA2
Swain · ADC
9 / 10 / 11
62.5% KP
31,424
25.8% share
15,213g
235 CS · 7.4/m
will he#drew
Senna · Support
3 / 8 / 17
62.5% KP
14,275
11.7% share
9,937g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
