Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 349 days ago
7 / 5 / 7
K / D / A
77.8%
Kill participation
1,102
Damage / min
14,064g
431.6 gold / min
27
11 placed · 8 cleared
241
7.4 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
4
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDanizzle#NA1
Aatrox · Top
4 / 4 / 6
55.6% KP
28,157
25.7% share
14,788g
258 CS · 7.9/m
garbocan#ivern
Ivern · Jungle
2 / 1 / 13
83.3% KP
8,557
7.8% share
12,037g
197 CS · 6/m
twtv Sepekuu#NA1
Syndra · Mid
5 / 3 / 3
44.4% KP
26,335
24% share
15,244g
259 CS · 7.9/m
Sajed Smolder#Kaisa
Corki · ADC
7 / 5 / 7
77.8% KP
35,907
32.7% share
14,064g
241 CS · 7.4/m
exi#judge
Yuumi · Support
0 / 2 / 16
88.9% KP
10,695
9.8% share
8,678g
11 CS · 0.3/m
Red side
DefeatPapi Gelapi#NA1
Gragas · Top
2 / 4 / 5
46.7% KP
24,027
25.8% share
11,211g
237 CS · 7.3/m
BallisticPengu#Pengu
Viego · Jungle
2 / 5 / 10
80% KP
15,592
16.7% share
10,977g
207 CS · 6.4/m
Magmor#Blade
Hwei · Mid
1 / 3 / 6
46.7% KP
21,351
22.9% share
11,385g
259 CS · 7.9/m
Limerencé#1214
Lucian · ADC
10 / 3 / 3
86.7% KP
28,878
31% share
14,899g
264 CS · 8.1/m
Cªłłe#NA1
Milio · Support
0 / 3 / 14
93.3% KP
3,447
3.7% share
7,429g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
