Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Defeat
Ranked Solo/Duo · 348 days ago
5 / 9 / 12
K / D / A
56.7%
Kill participation
680.1
Damage / min
13,295g
403.9 gold / min
40
3 placed · 9 cleared
177
5.4 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLeoIsDD#NA1
Aatrox · Top
20 / 6 / 10
69.8% KP
43,165
33.1% share
20,277g
222 CS · 6.7/m
Pacquissal#NA1
Kha'Zix · Jungle
4 / 5 / 15
44.2% KP
25,962
19.9% share
15,671g
264 CS · 8/m
ruined mist#viego
Syndra · Mid
3 / 10 / 10
30.2% KP
19,549
15% share
11,804g
239 CS · 7.3/m
kelps#NA0
Smolder · ADC
4 / 5 / 10
32.6% KP
20,017
15.3% share
14,658g
274 CS · 8.3/m
iwnl#na3
Elise · Support
12 / 4 / 10
51.2% KP
21,727
16.7% share
12,468g
49 CS · 1.5/m
Red side
DefeatKled on coffee#NA1
Malzahar · Top
5 / 14 / 6
36.7% KP
24,027
22.1% share
12,155g
164 CS · 5/m
Sajed Smolder#Kaisa
Nidalee · Jungle
5 / 9 / 12
56.7% KP
22,387
20.6% share
13,295g
177 CS · 5.4/m
Gomiehomie#NA1
Lux · Mid
2 / 9 / 6
26.7% KP
12,820
11.8% share
11,078g
219 CS · 6.7/m
MingB#Hope
Zeri · ADC
15 / 6 / 7
73.3% KP
41,544
38.2% share
21,044g
287 CS · 8.7/m
exi#judge
Yuumi · Support
3 / 5 / 21
80% KP
7,857
7.2% share
10,435g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
