Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Normal Draft · 334 days ago
4 / 7 / 3
K / D / A
46.7%
Kill participation
1,464.5
Damage / min
9,699g
456.4 gold / min
17
7 placed · 4 cleared
167
7.9 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMetallor#Metal
Zaahen · Top
7 / 6 / 5
40% KP
18,714
21.2% share
8,175g
106 CS · 5/m
Modeus#Lusts
Aatrox · Jungle
6 / 1 / 9
50% KP
13,691
15.5% share
10,223g
156 CS · 7.3/m
Wintersun#cobhc
Vladimir · Mid
6 / 2 / 7
43.3% KP
30,223
34.3% share
10,587g
188 CS · 8.8/m
Femboy Kisser#1644
Sivir · ADC
5 / 2 / 7
40% KP
14,227
16.1% share
11,054g
181 CS · 8.5/m
Fleuber Burbler#탱크탑
Tahm Kench · Support
6 / 4 / 9
50% KP
11,322
12.8% share
8,146g
31 CS · 1.5/m
Red side
DefeatReemmyy#OBESE
Malphite · Top
5 / 5 / 1
40% KP
16,397
19.3% share
8,909g
159 CS · 7.5/m
Harabel#Namik
Olaf · Jungle
4 / 8 / 2
40% KP
17,341
20.4% share
8,661g
158 CS · 7.4/m
donut destroyer#1975
Sylas · Mid
0 / 5 / 5
33.3% KP
12,105
14.2% share
6,329g
106 CS · 5/m
Sajed Smolder#Kaisa
Kai'Sa · ADC
4 / 7 / 3
46.7% KP
31,120
36.6% share
9,699g
167 CS · 7.9/m
exi#judge
Yuumi · Support
2 / 5 / 5
46.7% KP
8,022
9.4% share
5,901g
12 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
