Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 307 days ago
7 / 4 / 9
K / D / A
64%
Kill participation
886.4
Damage / min
12,895g
447.7 gold / min
19
4 placed · 4 cleared
198
6.9 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVladilenaMilize#6695
Jax · Top
5 / 1 / 6
44% KP
26,013
21.8% share
13,368g
200 CS · 6.9/m
Sajed Smolder#Kaisa
Nidalee · Jungle
7 / 4 / 9
64% KP
25,529
21.4% share
12,895g
198 CS · 6.9/m
HootHoot#Teku
Vayne · Mid
13 / 6 / 3
64% KP
44,795
37.5% share
15,982g
230 CS · 8/m
IHaveAgencyTrue#NA69
Sivir · ADC
0 / 2 / 8
32% KP
16,097
13.5% share
11,993g
252 CS · 8.8/m
BlueHammery#NA1
Rakan · Support
0 / 5 / 11
44% KP
7,062
5.9% share
7,263g
26 CS · 0.9/m
Red side
DefeatCorblano Pepper#NA1
Yorick · Top
1 / 6 / 4
27.8% KP
15,812
16.3% share
8,332g
150 CS · 5.2/m
SMALLWAISTONLY#na2
Gwen · Jungle
5 / 5 / 8
72.2% KP
23,255
24% share
11,692g
204 CS · 7.1/m
drblorby#BLORB
Orianna · Mid
4 / 7 / 10
77.8% KP
24,725
25.5% share
10,868g
192 CS · 6.7/m
OGeiYePaO#NA1
Ezreal · ADC
6 / 2 / 0
33.3% KP
24,287
25% share
10,342g
210 CS · 7.3/m
酷酷的duck#Mito
Alistar · Support
2 / 5 / 14
88.9% KP
8,922
9.2% share
7,537g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
