Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Victory
Ranked Solo/Duo · 307 days ago
5 / 7 / 15
K / D / A
38.5%
Kill participation
1,034.3
Damage / min
10,713g
410.7 gold / min
12
7 placed · 0 cleared
149
5.7 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLil Feederation#NA1
Darius · Top
8 / 7 / 0
29.6% KP
28,308
30.4% share
10,784g
139 CS · 5.3/m
Mental Athlete#NA1
Sylas · Jungle
2 / 7 / 9
40.7% KP
14,881
16% share
11,907g
184 CS · 7.1/m
UNWHOLE 4VERMORE#BLBLB
Qiyana · Mid
9 / 11 / 4
48.1% KP
23,756
25.5% share
12,603g
174 CS · 6.7/m
Orladolas#NA1
Miss Fortune · ADC
3 / 11 / 5
29.6% KP
18,982
20.4% share
9,889g
157 CS · 6/m
yomihime#HNMSK
Janna · Support
5 / 16 / 7
44.4% KP
7,072
7.6% share
9,063g
12 CS · 0.5/m
Red side
VictorySajed Smolder#Kaisa
Zaahen · Top
5 / 7 / 15
38.5% KP
26,979
20.2% share
10,713g
149 CS · 5.7/m
Gringo Starr#NA1
Lee Sin · Jungle
16 / 5 / 11
51.9% KP
30,395
22.7% share
14,738g
182 CS · 7/m
froggie#3333
Akali · Mid
16 / 6 / 6
42.3% KP
25,536
19.1% share
13,595g
170 CS · 6.5/m
YukiSona#ゆきそな
Lux · ADC
11 / 5 / 17
53.8% KP
40,174
30% share
14,308g
199 CS · 7.6/m
biya#cat
Sona · Support
4 / 5 / 23
51.9% KP
10,755
8% share
8,941g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
