Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sejuani
Defeat
Ranked Solo/Duo · 304 days ago
5 / 7 / 16
K / D / A
87.5%
Kill participation
751.3
Damage / min
12,164g
382.3 gold / min
20
4 placed · 2 cleared
187
5.9 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryConquere1#2007
Fiora · Top
4 / 1 / 7
33.3% KP
36,285
26.6% share
15,518g
305 CS · 9.6/m
Gengar#4223
Malphite · Jungle
3 / 4 / 14
51.5% KP
20,454
15% share
12,863g
236 CS · 7.4/m
Tavolicious#NA1
Swain · Mid
12 / 6 / 14
78.8% KP
36,061
26.4% share
14,263g
185 CS · 5.8/m
Zeshoo#NA1
Jhin · ADC
11 / 6 / 4
45.5% KP
21,910
16.1% share
15,772g
257 CS · 8.1/m
Frigault#NA1
Karma · Support
3 / 7 / 16
57.6% KP
21,783
16% share
9,646g
37 CS · 1.2/m
Red side
DefeatORANGUTAN#DIFF
Nasus · Top
2 / 6 / 2
16.7% KP
23,274
20.8% share
11,978g
230 CS · 7.2/m
Sajed Smolder#Kaisa
Sejuani · Jungle
5 / 7 / 16
87.5% KP
23,904
21.3% share
12,164g
187 CS · 5.9/m
Wundrew#VWK
Katarina · Mid
5 / 8 / 7
50% KP
20,861
18.6% share
12,515g
209 CS · 6.6/m
sonvu#NA1
Miss Fortune · ADC
12 / 7 / 7
79.2% KP
38,847
34.6% share
17,108g
227 CS · 7.1/m
fav#acnl
Seraphine · Support
0 / 6 / 17
70.8% KP
5,251
4.7% share
8,250g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
