Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 298 days ago
2 / 8 / 2
K / D / A
30.8%
Kill participation
668.5
Damage / min
11,458g
394 gold / min
30
1 placed · 9 cleared
198
6.8 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryReason Living#NA2
Rumble · Top
9 / 4 / 9
52.9% KP
31,195
27.1% share
12,733g
183 CS · 6.3/m
Memesta#NA2
Hecarim · Jungle
8 / 3 / 14
64.7% KP
22,913
19.9% share
14,656g
274 CS · 9.4/m
WA LAZA#NA1
Yasuo · Mid
7 / 3 / 6
38.2% KP
18,508
16.1% share
12,487g
213 CS · 7.3/m
57821#boyw
Lux · ADC
7 / 2 / 7
41.2% KP
24,485
21.3% share
14,490g
230 CS · 7.9/m
Alehan#RPI
Bard · Support
3 / 1 / 19
64.7% KP
17,872
15.5% share
10,258g
31 CS · 1.1/m
Red side
DefeatNÏVEK#NA1
Ornn · Top
2 / 9 / 5
53.8% KP
15,484
22.8% share
9,727g
185 CS · 6.4/m
Sajed Smolder#Kaisa
Jayce · Jungle
2 / 8 / 2
30.8% KP
19,443
28.6% share
11,458g
198 CS · 6.8/m
Mudkip#pop
Ahri · Mid
8 / 3 / 1
69.2% KP
20,272
29.9% share
13,666g
241 CS · 8.3/m
King#O712
Jinx · ADC
1 / 6 / 1
15.4% KP
7,339
10.8% share
9,230g
181 CS · 6.2/m
Ingvar#NA1
Milio · Support
0 / 8 / 3
23.1% KP
5,362
7.9% share
6,166g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
