Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 289 days ago
7 / 5 / 12
K / D / A
52.8%
Kill participation
1,018.6
Damage / min
14,597g
455 gold / min
34
10 placed · 7 cleared
207
6.5 CS / min
Objective control
0
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySajed Smolder#Kaisa
Nidalee · Top
7 / 5 / 12
52.8% KP
32,681
28.6% share
14,597g
207 CS · 6.5/m
Aeon Crystal#NA2
Ambessa · Jungle
8 / 5 / 6
38.9% KP
17,988
15.7% share
13,780g
224 CS · 7/m
Texas#NA1
Aurelion Sol · Mid
6 / 6 / 10
44.4% KP
23,323
20.4% share
15,383g
241 CS · 7.5/m
TODOMAL#eviI
Vayne · ADC
11 / 7 / 10
58.3% KP
30,279
26.5% share
14,906g
239 CS · 7.4/m
aeyoo#NA1
Yuumi · Support
4 / 3 / 26
83.3% KP
10,067
8.8% share
10,367g
20 CS · 0.6/m
Red side
DefeatMel Lamp#Jax
Garen · Top
4 / 8 / 4
30.8% KP
18,232
15.3% share
13,187g
242 CS · 7.5/m
Nanairo Symphony#NA322
Talon · Jungle
3 / 8 / 12
57.7% KP
16,763
14% share
12,136g
227 CS · 7.1/m
Plastic Memories#Smile
Lissandra · Mid
8 / 4 / 11
73.1% KP
28,380
23.8% share
14,466g
224 CS · 7/m
jøb application#1111
Smolder · ADC
6 / 7 / 8
53.8% KP
30,042
25.2% share
14,528g
242 CS · 7.5/m
Khanzee#5000
Zyra · Support
5 / 9 / 12
65.4% KP
25,968
21.8% share
9,807g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
