Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Defeat
Ranked Solo/Duo · 289 days ago
2 / 11 / 3
K / D / A
35.7%
Kill participation
823.3
Damage / min
8,950g
363.6 gold / min
13
10 placed · 0 cleared
169
6.9 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFijid#Fiji
Singed · Top
9 / 1 / 10
67.9% KP
24,967
32.8% share
12,747g
215 CS · 8.7/m
Pelza#0000
Nocturne · Jungle
8 / 2 / 8
57.1% KP
11,561
15.2% share
11,802g
215 CS · 8.7/m
Roxas#D365
Sylas · Mid
5 / 6 / 5
35.7% KP
20,097
26.4% share
10,410g
154 CS · 6.3/m
angel boy#adc
Ashe · ADC
5 / 3 / 4
32.1% KP
12,588
16.5% share
9,359g
173 CS · 7/m
Lyrae#QAQ
Seraphine · Support
1 / 2 / 11
42.9% KP
6,980
9.2% share
6,160g
31 CS · 1.3/m
Red side
DefeatSajed Smolder#Kaisa
Zaahen · Top
2 / 11 / 3
35.7% KP
20,266
28.9% share
8,950g
169 CS · 6.9/m
La Forêt#Tree
Ivern · Jungle
6 / 3 / 6
85.7% KP
6,417
9.1% share
10,186g
130 CS · 5.3/m
Shiba lnu#NA1
Lux · Mid
4 / 7 / 4
57.1% KP
18,094
25.8% share
9,608g
177 CS · 7.2/m
marshadow#bleh
Swain · ADC
2 / 4 / 7
64.3% KP
19,674
28% share
8,324g
183 CS · 7.4/m
luxx#moon
Karma · Support
0 / 3 / 10
71.4% KP
5,735
8.2% share
5,770g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
