Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Defeat
Ranked Solo/Duo · 286 days ago
4 / 11 / 4
K / D / A
38.1%
Kill participation
951.2
Damage / min
12,632g
413.7 gold / min
18
9 placed · 2 cleared
223
7.3 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSajed Smolder#Kaisa
Gangplank · Top
4 / 11 / 4
38.1% KP
29,043
31% share
12,632g
223 CS · 7.3/m
Instinct#0714
Talon · Jungle
3 / 5 / 2
23.8% KP
12,094
12.9% share
10,814g
184 CS · 6/m
Revenant#NA0
Kassadin · Mid
2 / 4 / 0
9.5% KP
13,473
14.4% share
13,285g
274 CS · 9/m
EXPEDITIOUS#ALIVE
Draven · ADC
12 / 10 / 2
66.7% KP
31,154
33.3% share
18,183g
261 CS · 8.5/m
Clouds of Fire#NA1
Nami · Support
0 / 10 / 12
57.1% KP
7,790
8.3% share
7,501g
12 CS · 0.4/m
Red side
VictoryHEAL IT UP#0428
Yone · Top
5 / 6 / 7
30% KP
25,861
23.7% share
14,913g
259 CS · 8.5/m
Heavenly Luna#NA1
Evelynn · Jungle
11 / 3 / 8
47.5% KP
22,160
20.3% share
13,536g
191 CS · 6.3/m
Gladiore#NA1
Ekko · Mid
15 / 0 / 7
55% KP
33,593
30.8% share
17,245g
255 CS · 8.4/m
omnia#RPTOR
Jhin · ADC
5 / 7 / 15
50% KP
20,807
19.1% share
12,336g
202 CS · 6.6/m
frisson#777
Karma · Support
4 / 5 / 19
57.5% KP
6,747
6.2% share
10,085g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
