Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 261 days ago
8 / 3 / 7
K / D / A
41.7%
Kill participation
1,008.9
Damage / min
12,861g
488.1 gold / min
18
6 placed · 3 cleared
194
7.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDieUnderMyAxe#NA1
Renekton · Top
2 / 8 / 3
35.7% KP
13,095
16.7% share
7,988g
165 CS · 6.3/m
chaechae1#lmao
Rengar · Jungle
3 / 11 / 5
57.1% KP
14,445
18.4% share
9,713g
172 CS · 6.5/m
BerserkGutsSword#NA1
Ahri · Mid
6 / 7 / 5
78.6% KP
24,795
31.7% share
11,187g
191 CS · 7.2/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
3 / 4 / 5
57.1% KP
21,923
28% share
10,811g
230 CS · 8.7/m
syeu#syeu
Soraka · Support
0 / 6 / 11
78.6% KP
4,052
5.2% share
6,734g
22 CS · 0.8/m
Red side
VictorySajed Smolder#Kaisa
Nidalee · Top
8 / 3 / 7
41.7% KP
26,585
24.9% share
12,861g
194 CS · 7.4/m
pingpong outplay#NA1
Talon · Jungle
8 / 6 / 8
44.4% KP
20,757
19.4% share
12,777g
211 CS · 8/m
never type#1998
Riven · Mid
7 / 2 / 8
41.7% KP
23,294
21.8% share
13,262g
248 CS · 9.4/m
boosted princess#yours
Aurora · ADC
10 / 1 / 10
55.6% KP
25,180
23.6% share
15,041g
221 CS · 8.4/m
Shiku#KING
Senna · Support
3 / 2 / 20
63.9% KP
11,098
10.4% share
9,892g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
