Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Defeat
Ranked Solo/Duo · 261 days ago
5 / 7 / 2
K / D / A
50%
Kill participation
706.1
Damage / min
10,450g
370.3 gold / min
20
2 placed · 6 cleared
162
5.7 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPhish#lucy
Irelia · Top
5 / 4 / 3
29.6% KP
16,131
14.2% share
14,300g
280 CS · 9.9/m
Spica#001
Jayce · Jungle
8 / 5 / 14
81.5% KP
39,354
34.6% share
17,081g
246 CS · 8.7/m
Ablazeolive#NA1
Ryze · Mid
7 / 2 / 8
55.6% KP
29,995
26.4% share
12,701g
247 CS · 8.8/m
franco#6879
Lux · ADC
4 / 2 / 10
51.9% KP
17,353
15.3% share
11,589g
197 CS · 7/m
zzz#Nik
Sona · Support
3 / 1 / 16
70.4% KP
10,926
9.6% share
8,878g
25 CS · 0.9/m
Red side
Defeatphilip#craig
Renekton · Top
3 / 8 / 2
35.7% KP
10,398
14.2% share
9,810g
211 CS · 7.5/m
Sajed Smolder#Kaisa
Nidalee · Jungle
5 / 7 / 2
50% KP
19,923
27.1% share
10,450g
162 CS · 5.7/m
never type#1998
Lucian · Mid
4 / 4 / 1
35.7% KP
20,701
28.2% share
12,161g
278 CS · 9.9/m
TymMio#DaHoe
Hwei · ADC
0 / 4 / 3
21.4% KP
11,470
15.6% share
9,004g
198 CS · 7/m
Destiny2007#BUI
Bard · Support
2 / 4 / 5
50% KP
10,963
14.9% share
7,400g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
