Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 256 days ago
9 / 10 / 14
K / D / A
67.6%
Kill participation
1,016.6
Damage / min
15,138g
478.5 gold / min
23
2 placed · 4 cleared
197
6.2 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBrandon Graced#Of1
Gangplank · Top
9 / 4 / 4
32.5% KP
34,871
28.4% share
15,711g
248 CS · 7.8/m
Ranfer#poop
Master Yi · Jungle
11 / 6 / 8
47.5% KP
21,776
17.7% share
16,914g
260 CS · 8.2/m
TTV KaizenIRL#TWTV
Ahri · Mid
14 / 4 / 13
67.5% KP
30,223
24.6% share
16,576g
212 CS · 6.7/m
Mental#Yem
Veigar · ADC
5 / 7 / 13
45% KP
27,663
22.5% share
17,873g
270 CS · 8.5/m
Cole#321
Leona · Support
1 / 13 / 13
35% KP
8,423
6.9% share
9,265g
29 CS · 0.9/m
Red side
DefeatHi Im Greatful#ttv
Olaf · Top
4 / 8 / 4
23.5% KP
14,852
12.3% share
10,942g
208 CS · 6.6/m
tah3#nid
Jayce · Jungle
9 / 10 / 14
67.6% KP
32,160
26.6% share
15,138g
197 CS · 6.2/m
Rami HW#Kat
Syndra · Mid
7 / 7 / 2
26.5% KP
25,059
20.7% share
15,336g
288 CS · 9.1/m
sean twitch god#GOD
Jinx · ADC
10 / 8 / 13
67.6% KP
39,464
32.6% share
17,097g
272 CS · 8.6/m
Nerfels#NA1
Janna · Support
4 / 7 / 18
64.7% KP
9,371
7.8% share
9,386g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
