Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 256 days ago
9 / 3 / 14
K / D / A
52.3%
Kill participation
911.7
Damage / min
12,759g
524 gold / min
14
2 placed · 2 cleared
174
7.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNameless#DUNK
Ambessa · Top
8 / 11 / 1
39.1% KP
18,366
18.6% share
9,113g
127 CS · 5.2/m
LenNightmare#NTMR
Hecarim · Jungle
1 / 8 / 4
21.7% KP
11,775
11.9% share
6,885g
120 CS · 4.9/m
Jude#7838
Zed · Mid
4 / 10 / 0
17.4% KP
20,007
20.3% share
7,768g
107 CS · 4.4/m
Deeya#NA1
Swain · ADC
7 / 5 / 10
73.9% KP
33,797
34.3% share
12,709g
232 CS · 9.5/m
Danny Nguyen#NA1
Seraphine · Support
3 / 10 / 14
73.9% KP
14,636
14.8% share
7,626g
35 CS · 1.4/m
Red side
Victorydoyouneedahouse#minne
Irelia · Top
11 / 3 / 6
38.6% KP
34,549
27.4% share
14,916g
213 CS · 8.7/m
tah3#nid
Nidalee · Jungle
9 / 3 / 14
52.3% KP
22,200
17.6% share
12,759g
174 CS · 7.1/m
GirliePop#Mrow
Anivia · Mid
7 / 0 / 9
36.4% KP
25,561
20.3% share
11,951g
210 CS · 8.6/m
Wolfcut Enjoyer#Yeji
Aphelios · ADC
12 / 8 / 3
34.1% KP
31,802
25.2% share
13,467g
184 CS · 7.6/m
emi bunni#pet
Pyke · Support
5 / 9 / 12
38.6% KP
11,840
9.4% share
9,721g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
