Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 256 days ago
16 / 3 / 8
K / D / A
77.4%
Kill participation
1,191.2
Damage / min
17,635g
686.6 gold / min
29
2 placed · 7 cleared
230
9 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMRCHORLIEKIRK#2028
Cho'Gath · Top
5 / 4 / 7
38.7% KP
21,709
20.9% share
11,303g
230 CS · 9/m
tah3#nid
Jayce · Jungle
16 / 3 / 8
77.4% KP
30,594
29.4% share
17,635g
230 CS · 9/m
emi bunni#pet
Malzahar · Mid
7 / 4 / 10
54.8% KP
24,594
23.7% share
13,087g
222 CS · 8.6/m
Avikado#BALLS
Caitlyn · ADC
3 / 3 / 8
35.5% KP
18,611
17.9% share
13,465g
228 CS · 8.9/m
PoH#NA808
Sona · Support
0 / 3 / 13
41.9% KP
8,462
8.1% share
7,342g
16 CS · 0.6/m
Red side
Defeatlegands#bbtea
Garen · Top
3 / 11 / 2
29.4% KP
15,270
16.8% share
10,355g
227 CS · 8.8/m
ZEDONLYPLZ#NA1
Jarvan IV · Jungle
4 / 9 / 9
76.5% KP
9,512
10.5% share
10,190g
160 CS · 6.2/m
Posidione#NA2
Nautilus · Mid
4 / 5 / 5
52.9% KP
13,768
15.1% share
10,711g
213 CS · 8.3/m
swooshy#swoon
Smolder · ADC
3 / 3 / 4
41.2% KP
36,567
40.2% share
11,497g
214 CS · 8.3/m
Onier#ONINA
Karma · Support
3 / 3 / 5
47.1% KP
15,900
17.5% share
7,801g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
