Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Defeat
Ranked Solo/Duo · 256 days ago
6 / 7 / 6
K / D / A
40%
Kill participation
473
Damage / min
10,897g
387.6 gold / min
24
7 placed · 2 cleared
156
5.5 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFLY Gakgos#F L Y
Varus · Top
4 / 11 / 10
50% KP
29,165
22.1% share
11,679g
187 CS · 6.7/m
Horder#Chris
Jayce · Jungle
11 / 3 / 7
64.3% KP
29,512
22.4% share
15,560g
256 CS · 9.1/m
DARKWINGS#SEN
Ryze · Mid
7 / 2 / 7
50% KP
27,313
20.7% share
12,862g
234 CS · 8.3/m
mot ngan noi dau#zzzzz
Ezreal · ADC
5 / 5 / 10
53.6% KP
38,106
28.9% share
12,928g
245 CS · 8.7/m
Country Mouse24#NA2
Karma · Support
1 / 9 / 15
57.1% KP
7,912
6% share
7,813g
27 CS · 1/m
Red side
DefeatKid Ink#NA2
Irelia · Top
11 / 6 / 4
50% KP
25,245
26.7% share
13,074g
251 CS · 8.9/m
tah3#nid
Cho'Gath · Jungle
6 / 7 / 6
40% KP
13,300
14.1% share
10,897g
156 CS · 5.5/m
Nickich#Yemen
Yone · Mid
3 / 4 / 5
26.7% KP
17,678
18.7% share
9,566g
198 CS · 7/m
Mobility#NA2
Kai'Sa · ADC
10 / 3 / 8
60% KP
28,660
30.4% share
16,572g
262 CS · 9.3/m
KDKD#9999
Nautilus · Support
0 / 8 / 14
46.7% KP
9,541
10.1% share
7,374g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
