Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 253 days ago
6 / 2 / 5
K / D / A
26.2%
Kill participation
884
Damage / min
11,534g
452 gold / min
14
10 placed · 1 cleared
213
8.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJon Africa#MikeT
Gangplank · Top
2 / 10 / 4
35.3% KP
22,840
25.7% share
10,484g
175 CS · 6.9/m
南风知我意#0321
Gwen · Jungle
7 / 7 / 2
52.9% KP
24,044
27% share
12,885g
195 CS · 7.6/m
我嗦着兄弟的牛子终于尝到女神的味#鹰竟吃到兔
Pantheon · Mid
1 / 3 / 1
11.8% KP
8,717
9.8% share
8,897g
216 CS · 8.5/m
Isolated Fear#7777
Draven · ADC
3 / 11 / 7
58.8% KP
13,134
14.8% share
10,054g
152 CS · 6/m
AllPro#Senna
Senna · Support
4 / 11 / 8
70.6% KP
20,170
22.7% share
9,521g
53 CS · 2.1/m
Red side
Victoryyukiyukiyuki#nas
Sion · Top
5 / 2 / 7
28.6% KP
15,324
13.4% share
11,611g
187 CS · 7.3/m
PSI Hoàng Tử C1#1997
Jayce · Jungle
15 / 4 / 7
52.4% KP
30,513
26.7% share
15,438g
181 CS · 7.1/m
tah3#nid
Syndra · Mid
6 / 2 / 5
26.2% KP
22,556
19.7% share
11,534g
213 CS · 8.3/m
Emperor1#NA1
Kog'Maw · ADC
11 / 6 / 8
45.2% KP
36,205
31.7% share
16,142g
235 CS · 9.2/m
Arch#Fly
Lulu · Support
5 / 3 / 15
47.6% KP
9,710
8.5% share
9,278g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
