Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 253 days ago
8 / 5 / 12
K / D / A
55.6%
Kill participation
1,165.7
Damage / min
15,527g
465.8 gold / min
37
2 placed · 8 cleared
223
6.7 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
4
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGood Boi#twtv
Kennen · Top
6 / 7 / 14
55.6% KP
23,308
17.2% share
13,139g
195 CS · 5.9/m
tah3#nid
Jayce · Jungle
8 / 5 / 12
55.6% KP
38,857
28.6% share
15,527g
223 CS · 6.7/m
Shieldworm#NA3
Aurora · Mid
14 / 7 / 7
58.3% KP
29,379
21.7% share
14,507g
191 CS · 5.7/m
Autospaced#Space
Sivir · ADC
7 / 3 / 14
58.3% KP
33,182
24.5% share
20,212g
370 CS · 11.1/m
Cosboat#NA1
Karma · Support
1 / 1 / 20
58.3% KP
10,945
8.1% share
9,462g
33 CS · 1/m
Red side
DefeatMySwordCrimson#2006
Ambessa · Top
13 / 8 / 6
82.6% KP
39,858
42.7% share
16,867g
266 CS · 8/m
Curiosity#kr2
Graves · Jungle
8 / 8 / 6
60.9% KP
19,008
20.4% share
15,355g
246 CS · 7.4/m
SSSean#299
Galio · Mid
2 / 5 / 7
39.1% KP
17,052
18.3% share
10,264g
197 CS · 5.9/m
Begik#NA1
Lucian · ADC
0 / 6 / 3
13% KP
10,424
11.2% share
11,830g
268 CS · 8/m
Pastel#MATA
Nami · Support
0 / 9 / 9
39.1% KP
6,910
7.4% share
7,871g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
