Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 253 days ago
11 / 5 / 18
K / D / A
82.9%
Kill participation
998.2
Damage / min
15,870g
551.7 gold / min
20
2 placed · 3 cleared
195
6.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMySwordCrimson#2006
Ambessa · Top
7 / 2 / 9
45.7% KP
33,792
27.8% share
15,847g
296 CS · 10.3/m
tah3#nid
Nidalee · Jungle
11 / 5 / 18
82.9% KP
28,716
23.6% share
15,870g
195 CS · 6.8/m
Good Boi#twtv
Vayne · Mid
4 / 8 / 6
28.6% KP
20,066
16.5% share
10,562g
191 CS · 6.6/m
kurfyou#NA2
Swain · ADC
7 / 1 / 14
60% KP
24,844
20.5% share
14,407g
222 CS · 7.7/m
TF Blade#133
Jax · Support
6 / 7 / 16
62.9% KP
14,044
11.6% share
10,337g
21 CS · 0.7/m
Red side
DefeatSolitified#0001
Zaahen · Top
0 / 6 / 4
17.4% KP
13,280
13.3% share
9,038g
202 CS · 7/m
pizzaman007#NA1
Pyke · Jungle
8 / 8 / 8
69.6% KP
12,739
12.7% share
11,522g
139 CS · 4.8/m
Goodluckinesport#1234
Gragas · Mid
11 / 5 / 4
65.2% KP
36,824
36.8% share
15,312g
242 CS · 8.4/m
peyz31#NA2
Varus · ADC
3 / 9 / 6
39.1% KP
25,154
25.1% share
12,370g
226 CS · 7.9/m
Alicopter#NA321
Alistar · Support
1 / 7 / 14
65.2% KP
12,063
12.1% share
7,955g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
