Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 253 days ago
10 / 2 / 4
K / D / A
56%
Kill participation
1,066.9
Damage / min
13,203g
602.9 gold / min
22
3 placed · 3 cleared
193
8.8 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDubu#2432
Zaahen · Top
0 / 10 / 2
20% KP
9,425
17.4% share
5,258g
116 CS · 5.3/m
duhocsinhTafi#2674
Nidalee · Jungle
1 / 3 / 4
50% KP
8,939
16.5% share
7,319g
142 CS · 6.5/m
EmTeed#meow
Zed · Mid
6 / 5 / 1
70% KP
14,523
26.8% share
10,502g
194 CS · 8.9/m
Maro#3979
Lucian · ADC
3 / 6 / 0
30% KP
15,133
27.9% share
8,893g
160 CS · 7.3/m
TrickyZ#Supp
Nami · Support
0 / 1 / 3
30% KP
6,220
11.5% share
4,990g
20 CS · 0.9/m
Red side
VictoryAdrenalina#bbg
Gwen · Top
9 / 3 / 1
40% KP
21,478
28.4% share
11,538g
224 CS · 10.2/m
tah3#nid
Jayce · Jungle
10 / 2 / 4
56% KP
23,366
30.9% share
13,203g
193 CS · 8.8/m
Blood Sorcery#sorcs
Viktor · Mid
1 / 3 / 3
16% KP
11,746
15.5% share
9,377g
207 CS · 9.5/m
qwertyuiop#sasa
Tristana · ADC
5 / 1 / 2
28% KP
14,337
18.9% share
10,517g
187 CS · 8.5/m
LightNReset#NA1
Soraka · Support
0 / 1 / 12
48% KP
4,795
6.3% share
7,009g
30 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
