Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 253 days ago
1 / 6 / 12
K / D / A
52%
Kill participation
835.8
Damage / min
12,524g
452.7 gold / min
24
3 placed · 5 cleared
217
7.8 CS / min
Objective control
0
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHE CHOSE ME#1516
Aatrox · Top
3 / 6 / 7
40% KP
26,588
23.5% share
11,732g
220 CS · 8/m
tah3#nid
Jayce · Jungle
1 / 6 / 12
52% KP
23,124
20.4% share
12,524g
217 CS · 7.8/m
Skycapp#CUTTA
Akali · Mid
13 / 3 / 4
68% KP
35,008
30.9% share
15,808g
215 CS · 7.8/m
NotFlanders#2007
Kai'Sa · ADC
8 / 6 / 5
52% KP
22,100
19.5% share
13,965g
204 CS · 7.4/m
Fragas#NA1
Rakan · Support
0 / 4 / 16
64% KP
6,553
5.8% share
8,252g
23 CS · 0.8/m
Red side
VictoryMental Clarity#Shen
Shen · Top
4 / 4 / 6
40% KP
12,433
11.8% share
10,664g
177 CS · 6.4/m
d4vvd#DV1
Jarvan IV · Jungle
4 / 5 / 12
64% KP
14,071
13.3% share
12,390g
199 CS · 7.2/m
WU Fulls#2000
Azir · Mid
5 / 5 / 4
36% KP
32,300
30.6% share
11,768g
227 CS · 8.2/m
Papantla Flyer#NA1
Tristana · ADC
11 / 5 / 3
56% KP
37,760
35.7% share
16,985g
254 CS · 9.2/m
babydaddy#dads2
Nami · Support
1 / 6 / 14
60% KP
9,076
8.6% share
8,511g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
