Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 253 days ago
8 / 9 / 28
K / D / A
76.6%
Kill participation
1,095.9
Damage / min
21,109g
501 gold / min
40
1 placed · 11 cleared
286
6.8 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
3
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatice diet coke#2004
Karma · Top
6 / 8 / 23
63% KP
27,204
13.4% share
13,845g
200 CS · 4.7/m
MLV Rồng Phú Mỹ#MLV
Aatrox · Jungle
7 / 9 / 14
45.7% KP
33,119
16.3% share
17,080g
292 CS · 6.9/m
rachel#123
Twisted Fate · Mid
9 / 12 / 18
58.7% KP
53,378
26.3% share
17,958g
299 CS · 7.1/m
힐잇업#0428
Kai'Sa · ADC
21 / 9 / 9
65.2% KP
72,818
35.9% share
23,993g
301 CS · 7.1/m
881234000123928#NA1
Nautilus · Support
3 / 9 / 27
65.2% KP
16,234
8% share
11,834g
40 CS · 0.9/m
Red side
VictoryPATREON QUANTE#URGOT
Urgot · Top
17 / 6 / 12
61.7% KP
41,809
23.9% share
21,803g
303 CS · 7.2/m
tah3#nid
Nidalee · Jungle
8 / 9 / 28
76.6% KP
46,173
26.4% share
21,109g
286 CS · 6.8/m
lucki#hatef
Anivia · Mid
8 / 9 / 18
55.3% KP
39,140
22.4% share
19,166g
286 CS · 6.8/m
Ahlstrom#NA1
Jinx · ADC
5 / 8 / 21
55.3% KP
26,767
15.3% share
19,106g
273 CS · 6.5/m
Hezi#blue
Pyke · Support
9 / 14 / 16
53.2% KP
20,838
11.9% share
15,541g
44 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
