Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 252 days ago
7 / 2 / 14
K / D / A
63.6%
Kill participation
1,028.5
Damage / min
16,329g
537.7 gold / min
38
5 placed · 6 cleared
275
9.1 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySHOWHOUND#HNDLR
Naafiri · Top
8 / 5 / 6
42.4% KP
27,487
23.4% share
14,826g
224 CS · 7.4/m
tah3#nid
Jayce · Jungle
7 / 2 / 14
63.6% KP
31,231
26.6% share
16,329g
275 CS · 9.1/m
goatbm#1234
Veigar · Mid
5 / 6 / 10
45.5% KP
20,058
17.1% share
10,860g
162 CS · 5.3/m
Nodal#chi
Lucian · ADC
12 / 5 / 11
69.7% KP
27,805
23.7% share
17,135g
273 CS · 9/m
AgentOfYakub#F4L
Nami · Support
1 / 1 / 25
78.8% KP
10,710
9.1% share
9,448g
23 CS · 0.8/m
Red side
DefeatJosso#AURA
Aurora · Top
2 / 7 / 5
36.8% KP
17,942
21% share
10,060g
199 CS · 6.6/m
Nightstar x Lia#CN1
Malphite · Jungle
2 / 6 / 11
68.4% KP
15,597
18.2% share
10,918g
194 CS · 6.4/m
Shura#0001
Yasuo · Mid
12 / 7 / 4
84.2% KP
24,862
29% share
16,053g
251 CS · 8.3/m
Codcrank#cody
Ezreal · ADC
3 / 5 / 6
47.4% KP
22,998
26.9% share
12,927g
224 CS · 7.4/m
HAHHAHAHAHAHXDDD#Anliu
Janna · Support
0 / 8 / 10
52.6% KP
4,235
4.9% share
7,459g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
