Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Defeat
Ranked Solo/Duo · 252 days ago
11 / 6 / 13
K / D / A
72.7%
Kill participation
1,582
Damage / min
17,940g
459.4 gold / min
44
2 placed · 14 cleared
281
7.2 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryandysilva100#NA1
Singed · Top
3 / 6 / 17
55.6% KP
26,392
18.6% share
15,169g
275 CS · 7/m
tytytytyh#hty
Lee Sin · Jungle
18 / 3 / 9
75% KP
37,814
26.7% share
23,583g
325 CS · 8.3/m
I love FFXIV#NA1
Anivia · Mid
5 / 7 / 16
58.3% KP
34,328
24.2% share
16,069g
296 CS · 7.6/m
orb of chance#exile
Corki · ADC
9 / 8 / 12
58.3% KP
31,752
22.4% share
19,818g
307 CS · 7.9/m
Joyuming#NA1
Blitzcrank · Support
1 / 10 / 20
58.3% KP
11,554
8.1% share
10,975g
48 CS · 1.2/m
Red side
DefeatTSM CHRIS HANSEN#flip
Quinn · Top
2 / 11 / 6
24.2% KP
28,660
13.5% share
13,280g
240 CS · 6.1/m
tah3#nid
Nidalee · Jungle
11 / 6 / 13
72.7% KP
61,779
29.2% share
17,940g
281 CS · 7.2/m
Ares#ERK
Viktor · Mid
6 / 6 / 4
30.3% KP
34,336
16.2% share
16,264g
332 CS · 8.5/m
Biostir#016
Smolder · ADC
14 / 9 / 12
78.8% KP
71,285
33.7% share
20,585g
325 CS · 8.3/m
kaylee#cake
Nami · Support
0 / 4 / 27
81.8% KP
15,605
7.4% share
11,191g
27 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
