Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 251 days ago
6 / 6 / 8
K / D / A
58.3%
Kill participation
1,014.4
Damage / min
15,934g
455.9 gold / min
35
8 placed · 6 cleared
284
8.1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJabanda456#Banda
Camille · Top
11 / 4 / 6
44.7% KP
27,051
23.4% share
18,362g
279 CS · 8/m
ChabunHage#NA2
Talon · Jungle
14 / 3 / 6
52.6% KP
34,345
29.7% share
20,418g
334 CS · 9.6/m
Nuteh#bébé
Aurora · Mid
4 / 6 / 8
31.6% KP
17,387
15% share
12,085g
217 CS · 6.2/m
xFSN Saber#NA1
Senna · ADC
6 / 3 / 12
47.4% KP
28,239
24.4% share
17,114g
279 CS · 8/m
sonasty#SONA
Sona · Support
3 / 8 / 16
50% KP
8,775
7.6% share
10,645g
36 CS · 1/m
Red side
DefeatGeiger#NA1
Kayn · Top
7 / 10 / 4
45.8% KP
24,109
18.4% share
15,447g
262 CS · 7.5/m
tah3#nid
Jayce · Jungle
6 / 6 / 8
58.3% KP
35,455
27% share
15,934g
284 CS · 8.1/m
Shieldworm#NA3
Viktor · Mid
4 / 11 / 7
45.8% KP
29,071
22.2% share
12,970g
275 CS · 7.9/m
King Of Xerath#Xer
Xerath · ADC
5 / 6 / 8
54.2% KP
34,240
26.1% share
15,868g
262 CS · 7.5/m
Nuages gris#1811
Janna · Support
2 / 5 / 14
66.7% KP
8,306
6.3% share
9,117g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
