Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 251 days ago
8 / 5 / 15
K / D / A
59%
Kill participation
949.5
Damage / min
17,908g
500.5 gold / min
39
18 placed · 3 cleared
273
7.6 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPanzora#NA1
Singed · Top
4 / 2 / 12
41% KP
23,384
14.5% share
16,772g
358 CS · 10/m
tah3#nid
Qiyana · Jungle
8 / 5 / 15
59% KP
33,977
21% share
17,908g
273 CS · 7.6/m
vulture#na3
Syndra · Mid
14 / 4 / 5
48.7% KP
37,700
23.3% share
18,795g
293 CS · 8.2/m
Stevenator#546
Varus · ADC
12 / 7 / 12
61.5% KP
57,119
35.3% share
19,188g
247 CS · 6.9/m
Ears Up#Ears
Karma · Support
1 / 6 / 28
74.4% KP
9,407
5.8% share
10,568g
18 CS · 0.5/m
Red side
Defeatwff011#NA1
Ambessa · Top
5 / 7 / 1
25% KP
21,171
18.3% share
13,440g
228 CS · 6.4/m
Gudapi#NA1
Warwick · Jungle
9 / 8 / 8
70.8% KP
26,756
23.2% share
16,088g
226 CS · 6.3/m
C9 APA#FIGHT
Swain · Mid
4 / 6 / 8
50% KP
30,254
26.2% share
14,890g
326 CS · 9.1/m
hahahaigh#NA1
Brand · ADC
5 / 10 / 5
41.7% KP
30,483
26.4% share
13,378g
262 CS · 7.3/m
WhiteKnight77#NA1
Rakan · Support
1 / 8 / 18
79.2% KP
6,856
5.9% share
9,739g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
