Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Defeat
Ranked Solo/Duo · 250 days ago
5 / 3 / 6
K / D / A
36.7%
Kill participation
972.7
Damage / min
15,004g
473.3 gold / min
38
4 placed · 13 cleared
290
9.1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySummoner V#NA1
Illaoi · Top
4 / 10 / 5
31% KP
27,386
21.2% share
13,757g
216 CS · 6.8/m
Jungle Wisdom#www
Vi · Jungle
5 / 4 / 7
41.4% KP
20,089
15.5% share
13,762g
250 CS · 7.9/m
Saneryus#100
Kayle · Mid
11 / 4 / 8
65.5% KP
42,106
32.6% share
17,197g
261 CS · 8.2/m
Ellie64#NA1
Jhin · ADC
5 / 7 / 11
55.2% KP
24,513
19% share
15,463g
249 CS · 7.9/m
Nukezz#supp
Bard · Support
4 / 5 / 18
75.9% KP
15,127
11.7% share
10,589g
15 CS · 0.5/m
Red side
DefeatHE WHO DEVOURS#BAKI
Swain · Top
6 / 6 / 5
36.7% KP
38,545
27.9% share
13,836g
270 CS · 8.5/m
tah3#nid
Zaahen · Jungle
5 / 3 / 6
36.7% KP
30,834
22.3% share
15,004g
290 CS · 9.1/m
Jandzoey#521
Sylas · Mid
8 / 8 / 4
40% KP
26,699
19.3% share
12,874g
240 CS · 7.6/m
FULL TIME ROYSH#WAGE
Twitch · ADC
9 / 6 / 3
40% KP
34,214
24.8% share
15,043g
270 CS · 8.5/m
chungus#sweet
Lulu · Support
2 / 6 / 12
46.7% KP
7,729
5.6% share
9,052g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
