Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Defeat
Ranked Solo/Duo · 248 days ago
1 / 8 / 4
K / D / A
38.5%
Kill participation
470.7
Damage / min
11,631g
344.5 gold / min
44
4 placed · 10 cleared
227
6.7 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHilithiel#NA1
Ornn · Top
0 / 1 / 14
58.3% KP
14,932
14.3% share
12,644g
278 CS · 8.2/m
1936 1948#NA1
Qiyana · Jungle
13 / 1 / 8
87.5% KP
38,220
36.5% share
20,581g
274 CS · 8.1/m
CITY MOUSE reze#JJJJJ
Cassiopeia · Mid
5 / 1 / 6
45.8% KP
18,722
17.9% share
15,680g
333 CS · 9.9/m
Ayvi#AV7
Jhin · ADC
4 / 6 / 8
50% KP
19,891
19% share
14,655g
241 CS · 7.1/m
asianknight#NA1
Anivia · Support
2 / 4 / 14
66.7% KP
12,862
12.3% share
9,916g
50 CS · 1.5/m
Red side
DefeatMrJimmyGlotin#FR1
Heimerdinger · Top
0 / 5 / 5
38.5% KP
33,066
27.1% share
11,813g
271 CS · 8/m
tah3#nid
Xin Zhao · Jungle
1 / 8 / 4
38.5% KP
15,893
13% share
11,631g
227 CS · 6.7/m
blueberry faygo#123
Viktor · Mid
0 / 5 / 3
23.1% KP
21,895
18% share
10,479g
259 CS · 7.7/m
Levitate#1v9
Tristana · ADC
12 / 4 / 1
100% KP
40,309
33.1% share
18,534g
306 CS · 9.1/m
DarkDragon48#NA1
Karma · Support
0 / 2 / 9
69.2% KP
10,705
8.8% share
8,099g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
