Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 245 days ago
18 / 5 / 9
K / D / A
67.5%
Kill participation
1,659.4
Damage / min
25,832g
643.9 gold / min
41
2 placed · 12 cleared
300
7.5 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYaho#e12
Yone · Top
11 / 11 / 4
37.5% KP
49,421
24.2% share
20,837g
337 CS · 8.4/m
tah3#nid
Jayce · Jungle
18 / 5 / 9
67.5% KP
66,571
32.5% share
25,832g
300 CS · 7.5/m
Chovy fans#88848
Viktor · Mid
6 / 10 / 8
35% KP
48,613
23.8% share
16,908g
321 CS · 8/m
chugwalk#cnug
Swain · ADC
3 / 8 / 11
35% KP
26,974
13.2% share
15,529g
281 CS · 7/m
TalbotXd#41064
Seraphine · Support
2 / 15 / 14
40% KP
13,037
6.4% share
11,124g
37 CS · 0.9/m
Red side
Victoryfliptik#skbdi
Renekton · Top
8 / 9 / 13
42.9% KP
34,814
18.9% share
18,011g
279 CS · 7/m
无非一念救苍生#111
Talon · Jungle
11 / 8 / 18
59.2% KP
39,726
21.5% share
18,869g
263 CS · 6.6/m
Chovy3#2506
Syndra · Mid
14 / 5 / 8
44.9% KP
48,681
26.4% share
21,292g
311 CS · 7.8/m
DarkDragon48#NA1
Corki · ADC
15 / 9 / 7
44.9% KP
44,161
23.9% share
22,564g
353 CS · 8.8/m
Sasiki#ran
Nami · Support
1 / 9 / 34
71.4% KP
17,207
9.3% share
12,599g
43 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
