Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Defeat
Ranked Solo/Duo · 240 days ago
3 / 8 / 4
K / D / A
41.2%
Kill participation
497.5
Damage / min
7,281g
339.7 gold / min
20
2 placed · 6 cleared
122
5.7 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory山城恋#417
K'Sante · Top
4 / 3 / 9
41.9% KP
16,302
16.7% share
9,622g
158 CS · 7.4/m
always#91225
Kindred · Jungle
9 / 3 / 7
51.6% KP
22,622
23.1% share
11,439g
178 CS · 8.3/m
Deadly#6 7
Katarina · Mid
7 / 6 / 12
61.3% KP
25,448
26% share
10,228g
154 CS · 7.2/m
warcyclone#ken
Zeri · ADC
9 / 2 / 6
48.4% KP
23,137
23.7% share
15,146g
215 CS · 10/m
REDEMPTION#lmao
Lulu · Support
2 / 3 / 15
54.8% KP
10,311
10.5% share
7,042g
20 CS · 0.9/m
Red side
DefeatFLY Gakgos#F L Y
Darius · Top
1 / 6 / 0
5.9% KP
7,558
13.4% share
6,146g
117 CS · 5.5/m
tah3#nid
Zaahen · Jungle
3 / 8 / 4
41.2% KP
10,663
18.9% share
7,281g
122 CS · 5.7/m
chugwalk#cnug
Kassadin · Mid
5 / 9 / 2
41.2% KP
13,055
23.1% share
8,630g
152 CS · 7.1/m
2wfrevdxsc#NA1
Tahm Kench · ADC
6 / 5 / 8
82.4% KP
18,612
33% share
9,721g
126 CS · 5.9/m
Wekin Poof#NA1
Yuumi · Support
2 / 3 / 12
82.4% KP
6,590
11.7% share
6,708g
11 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
