Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Defeat
Ranked Solo/Duo · 238 days ago
15 / 15 / 18
K / D / A
63.5%
Kill participation
1,653.3
Damage / min
17,353g
484.9 gold / min
28
1 placed · 8 cleared
210
5.9 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAutolykus#NA1
Sett · Top
6 / 6 / 6
23.1% KP
23,682
12.9% share
15,756g
282 CS · 7.9/m
tah3#nid
Karthus · Jungle
15 / 15 / 18
63.5% KP
59,159
32.1% share
17,353g
210 CS · 5.9/m
dusklol#000
Qiyana · Mid
14 / 10 / 16
57.7% KP
38,797
21.1% share
16,666g
237 CS · 6.6/m
haeun#viora
Jinx · ADC
15 / 6 / 14
55.8% KP
51,890
28.2% share
20,312g
271 CS · 7.6/m
ENTHRALLED#999
Nautilus · Support
2 / 8 / 18
38.5% KP
10,572
5.7% share
10,229g
31 CS · 0.9/m
Red side
Victoryit will all work#out
Lucian · Top
3 / 15 / 14
37.8% KP
21,523
13.8% share
11,882g
205 CS · 5.7/m
Walter White#UGG6
Lee Sin · Jungle
20 / 11 / 14
75.6% KP
55,921
35.9% share
20,597g
254 CS · 7.1/m
AlphaWolffy#NA1
Twisted Fate · Mid
9 / 4 / 18
60% KP
27,996
18% share
20,049g
285 CS · 8/m
dddbbb#dddbb
Ashe · ADC
9 / 9 / 16
55.6% KP
35,975
23.1% share
20,747g
322 CS · 9/m
AatroxRuns#3779
Amumu · Support
4 / 13 / 20
53.3% KP
14,287
9.2% share
10,791g
49 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
