Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 224 days ago
5 / 8 / 14
K / D / A
70.4%
Kill participation
866.6
Damage / min
12,241g
423.6 gold / min
19
3 placed · 3 cleared
215
7.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyoutube ckreborn#pris
Ambessa · Top
1 / 5 / 6
25.9% KP
17,531
17.6% share
9,778g
208 CS · 7.2/m
tah3#nid
Graves · Jungle
5 / 8 / 14
70.4% KP
25,045
25.1% share
12,241g
215 CS · 7.4/m
basalist#NA1
Aurelion Sol · Mid
8 / 8 / 5
48.1% KP
18,549
18.6% share
12,175g
209 CS · 7.2/m
abstention#0001
Lucian · ADC
9 / 5 / 8
63% KP
22,805
22.9% share
15,298g
225 CS · 7.8/m
UNEMPLOYED UNC#000
Nidalee · Support
4 / 7 / 13
63% KP
15,656
15.7% share
8,660g
18 CS · 0.6/m
Red side
VictoryI am Súnlight#NA1
Garen · Top
5 / 1 / 4
27.3% KP
19,497
16.5% share
14,550g
270 CS · 9.3/m
Hørus#773
Elise · Jungle
3 / 9 / 10
39.4% KP
16,731
14.2% share
11,449g
165 CS · 5.7/m
Likable#NA1
Akshan · Mid
22 / 5 / 4
78.8% KP
51,120
43.3% share
20,259g
235 CS · 8.1/m
too digit iq#NA1
Caitlyn · ADC
1 / 5 / 7
24.2% KP
15,397
13% share
11,366g
236 CS · 8.2/m
TalbotXd#41064
Sona · Support
2 / 7 / 18
60.6% KP
15,423
13.1% share
9,554g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
