Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Defeat
Ranked Solo/Duo · 224 days ago
8 / 13 / 8
K / D / A
41%
Kill participation
1,309.5
Damage / min
15,767g
419.7 gold / min
38
14 placed · 3 cleared
234
6.2 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAvers#NA1
Ornn · Top
3 / 8 / 20
41.1% KP
33,758
14.9% share
13,410g
211 CS · 5.6/m
ShadowThrash#NA1
Kha'Zix · Jungle
11 / 7 / 15
46.4% KP
44,964
19.9% share
19,416g
267 CS · 7.1/m
Likable#NA1
Katarina · Mid
17 / 11 / 10
48.2% KP
69,818
30.9% share
20,649g
238 CS · 6.3/m
2424#dog
Kai'Sa · ADC
14 / 6 / 14
50% KP
52,442
23.2% share
24,326g
327 CS · 8.7/m
too digit iq#NA1
Pyke · Support
11 / 8 / 18
51.8% KP
24,984
11.1% share
14,687g
28 CS · 0.7/m
Red side
Defeattah3#nid
Aatrox · Top
8 / 13 / 8
41% KP
49,195
27% share
15,767g
234 CS · 6.2/m
TangZheDengDai#NA1
Brand · Jungle
15 / 8 / 9
61.5% KP
49,334
27.1% share
18,428g
260 CS · 6.9/m
BestMidNA#Bdoc
Sion · Mid
5 / 11 / 12
43.6% KP
35,123
19.3% share
13,613g
206 CS · 5.5/m
iLandz#NA1
Jhin · ADC
9 / 10 / 9
46.2% KP
32,305
17.8% share
18,529g
300 CS · 8/m
UNEMPLOYED UNC#000
Senna · Support
2 / 14 / 26
71.8% KP
15,917
8.8% share
12,789g
43 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
