Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 224 days ago
1 / 11 / 8
K / D / A
52.9%
Kill participation
477.7
Damage / min
10,089g
339.3 gold / min
22
12 placed · 0 cleared
180
6.1 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1000AP Footjob#Bappo
Singed · Top
0 / 3 / 10
31.3% KP
14,085
13.3% share
11,592g
284 CS · 9.6/m
ShadowThrash#NA1
Kha'Zix · Jungle
12 / 1 / 4
50% KP
25,271
23.8% share
17,170g
293 CS · 9.9/m
Davemon#NA1
Riven · Mid
9 / 6 / 5
43.8% KP
25,376
23.9% share
13,650g
207 CS · 7/m
too digit iq#NA1
Zyra · ADC
10 / 2 / 12
68.8% KP
33,504
31.6% share
15,105g
234 CS · 7.9/m
Likable#NA1
Nautilus · Support
1 / 5 / 17
56.3% KP
7,851
7.4% share
9,435g
31 CS · 1/m
Red side
Defeat抖音薇信tonytoppwd#pwdd
Jax · Top
3 / 3 / 4
41.2% KP
19,966
26.8% share
13,597g
297 CS · 10/m
tah3#nid
Lee Sin · Jungle
1 / 11 / 8
52.9% KP
14,203
19.1% share
10,089g
180 CS · 6.1/m
COACH FOJ#TLA
Kayle · Mid
11 / 6 / 0
64.7% KP
23,398
31.4% share
14,891g
215 CS · 7.2/m
2424#dog
Caitlyn · ADC
1 / 6 / 1
11.8% KP
6,843
9.2% share
10,804g
236 CS · 7.9/m
UNEMPLOYED UNC#000
Senna · Support
1 / 6 / 11
70.6% KP
10,105
13.6% share
9,110g
53 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
