Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Defeat
Ranked Solo/Duo · 217 days ago
1 / 7 / 8
K / D / A
52.9%
Kill participation
786.7
Damage / min
10,422g
366.8 gold / min
24
3 placed · 7 cleared
190
6.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
12
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLazy Mattman#ISAAC
Jayce · Top
4 / 6 / 3
41.2% KP
22,554
24% share
12,580g
256 CS · 9/m
tah3#nid
Zaahen · Jungle
1 / 7 / 8
52.9% KP
22,355
23.7% share
10,422g
190 CS · 6.7/m
Xyrem#CN1
Yasuo · Mid
7 / 12 / 3
58.8% KP
22,531
23.9% share
12,941g
227 CS · 8/m
Absolute Sennama#STACK
Senna · ADC
5 / 10 / 5
58.8% KP
17,515
18.6% share
12,684g
166 CS · 5.8/m
TTVLoLRawrie#TTV
Karma · Support
0 / 8 / 13
76.5% KP
9,183
9.8% share
7,653g
34 CS · 1.2/m
Red side
Victoryderealii#0309
Malphite · Top
11 / 4 / 7
41.9% KP
21,849
16.5% share
13,922g
197 CS · 6.9/m
Gagriel#TwTv
Nocturne · Jungle
5 / 5 / 19
55.8% KP
22,275
16.8% share
14,445g
231 CS · 8.1/m
HEX#Xerth
Xerath · Mid
7 / 1 / 19
60.5% KP
28,429
21.4% share
12,767g
201 CS · 7.1/m
skyysailorr#NA1
Sivir · ADC
17 / 4 / 13
69.8% KP
46,340
34.9% share
19,731g
247 CS · 8.7/m
Near#sona
Sona · Support
3 / 4 / 28
72.1% KP
13,791
10.4% share
9,723g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
