Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Defeat
Ranked Solo/Duo · 216 days ago
5 / 5 / 7
K / D / A
54.5%
Kill participation
858.1
Damage / min
13,710g
423.4 gold / min
26
3 placed · 5 cleared
209
6.5 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTerim#0021
Gragas · Top
2 / 7 / 3
22.7% KP
20,822
17.9% share
9,755g
176 CS · 5.4/m
tah3#nid
Zaahen · Jungle
5 / 5 / 7
54.5% KP
27,787
23.9% share
13,710g
209 CS · 6.5/m
Komari#TTV
Yasuo · Mid
10 / 10 / 3
59.1% KP
32,747
28.2% share
14,672g
244 CS · 7.5/m
sonaluvr9#love
Smolder · ADC
5 / 4 / 6
50% KP
26,245
22.6% share
15,027g
284 CS · 8.8/m
UNEMPLOYED UNC#000
Sona · Support
0 / 7 / 11
50% KP
8,728
7.5% share
8,443g
24 CS · 0.7/m
Red side
Victoryrank mogger#usiex
Sylas · Top
8 / 2 / 10
54.5% KP
30,521
23.4% share
12,293g
188 CS · 5.8/m
Pyrosey#4351
Jarvan IV · Jungle
7 / 3 / 19
78.8% KP
20,970
16.1% share
15,432g
237 CS · 7.3/m
Maple#Mid
Qiyana · Mid
16 / 5 / 8
72.7% KP
51,766
39.6% share
18,338g
284 CS · 8.8/m
Curas#xdd
Senna · ADC
2 / 5 / 13
45.5% KP
23,763
18.2% share
14,394g
228 CS · 7/m
Ricebally#hehe
Soraka · Support
0 / 7 / 19
57.6% KP
3,548
2.7% share
8,422g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
